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Post by delta1138 on Dec 9, 2013 5:51:01 GMT 10
Any other ideas for the assault ?
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Post by Ssilmath on Dec 9, 2013 5:59:29 GMT 10
Well, give us some time to mull it over and respond. And collateral damage is to be avoided if possible, you guys do want to use the spaceport for landings. So lance strikes likely would be out of the question.
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Post by delta1138 on Dec 9, 2013 6:19:20 GMT 10
Well, give us some time to mull it over and respond. And collateral damage is to be avoided if possible, you guys do want to use the spaceport for landings. So lance strikes likely would be out of the question. Other plan was RG blast silos to distract them then omega hits perimeter walls and guard follows them in, but then we r doing what's expected but good point about the lance strikes
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Post by Ssilmath on Dec 9, 2013 7:13:36 GMT 10
How's this for a framework? Raven Guard, along with a Tactical and/or Devastator squad from The Omega Guard land via drop pod and jump pack directly in the city. Their mission is to disable the Lascannon towers in one quarter of the city, just enough to allow Valkyries and Vendettas to land and bring in the Storm Troopers and a regiment of IG. Some will be shot down anyways, but most will make it. The Storm Troopers peel off to engage and destroy the other AA towers and allow the mass landers to deploy troops. Meanwhile, Thunderbolts line up for a bombing run on the garrisons and Bastions, while Thunderhawks with the rest of the Omega Guard come in to reinforce. This puts a time limit on the first drop, because the fliers can't wait for confirmation that the AA is down, they have to launch before then to ensure proper timing.
Once that happens, the Raven Guard and Omega Guard move to take the main landing facilities. They are engaged by traitor Guard veterans, who put up a good fight but are defeated. Eventually one of the squads (Probably the RG vanguard) engages with the Chaos Marine squad, showcasing the incredible damage that happens to the area when Astartes engage each other. Eventually, the Vanguard will win. Meanwhile, the Maulerfiend is holding up the advance, maybe even disabling/killing half a dozen Astartes before either somebody manages to Melta/Meltabomb it, or a Dreadnought engages and destroys it. With those two major threats gone, and the traitor Guard being mopped up by Astartes and Stormies, the cultists break and flee aside from the Khornate ones who just charge blindly and are cut down. It's a three hour engagement at most, primarily due to the speed and skill of the Astartes and a totally unprepared location.
How's that sound?
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Post by delta1138 on Dec 9, 2013 8:41:26 GMT 10
How's this for a framework? Raven Guard, along with a Tactical and/or Devastator squad from The Omega Guard land via drop pod and jump pack directly in the city. Their mission is to disable the Lascannon towers in one quarter of the city, just enough to allow Valkyries and Vendettas to land and bring in the Storm Troopers and a regiment of IG. Some will be shot down anyways, but most will make it. The Storm Troopers peel off to engage and destroy the other AA towers and allow the mass landers to deploy troops. Meanwhile, Thunderbolts line up for a bombing run on the garrisons and Bastions, while Thunderhawks with the rest of the Omega Guard come in to reinforce. This puts a time limit on the first drop, because the fliers can't wait for confirmation that the AA is down, they have to launch before then to ensure proper timing. Once that happens, the Raven Guard and Omega Guard move to take the main landing facilities. They are engaged by traitor Guard veterans, who put up a good fight but are defeated. Eventually one of the squads (Probably the RG vanguard) engages with the Chaos Marine squad, showcasing the incredible damage that happens to the area when Astartes engage each other. Eventually, the Vanguard will win. Meanwhile, the Maulerfiend is holding up the advance, maybe even disabling/killing half a dozen Astartes before either somebody manages to Melta/Meltabomb it, or a Dreadnought engages and destroys it. With those two major threats gone, and the traitor Guard being mopped up by Astartes and Stormies, the cultists break and flee aside from the Khornate ones who just charge blindly and are cut down. It's a three hour engagement at most, primarily due to the speed and skill of the Astartes and a totally unprepared location. How's that sound? Sounds good except omega designation be Omega Legion lol also recommend RG get omega assault squads this way they maintain jet pack speed, which is the key to the first part. Rest sounds good like the idea of a dreadnought beind deployed in this op, show just how deadly they are. And I agree the assault be only a few hours mop up be left to the Guard while the Astartes blast any hard holdouts. Maybe have thunderhawks be CAS for marines if they need it.
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Post by delta1138 on Dec 9, 2013 8:50:45 GMT 10
Actually I'm still leaning towards Omega Watch because they operate kinda like a defensive force, rushing to stop enemy assaults also rally cry could be semper vigilance (or however u spell it lol) meaning always vigilant But up to you guys I can make it work either way
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Post by The Mask of the Father on Dec 9, 2013 10:39:35 GMT 10
How large is a CSM squad? Is it 3-4, 5, 10? This needs to be determined since it is variable in certain sources. Can we get a minor sketch of the area possibly? I know how Im envisioning it but I want to make sure its right. It seems like itd look like Mos Eisley somewhat from the description. And we have 3 taskable RG squads (Im saying 10 marines is a squad) so they could each handle different objectives.
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Post by Ssilmath on Dec 9, 2013 10:49:30 GMT 10
10 guys in the Chaos squad. Flamer and Autocannon. These guys are yours to do with as you want. Only char I plan on having from this perspective (Who survives) is one of the elite mortal mercenaries. And Mos Eisley is a good start, though much more built up. I don't really have much artistic talent, so go with something roughly circular with large roads like the spokes of a wheel and a bunch of smaller roads snaking between.
edit: If you need dialogue for the Chaos guys, let me know and we'll collaborate on that.
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Post by delta1138 on Dec 9, 2013 11:20:16 GMT 10
How about city of theed on Naboo mixed with mos Eisley, depends on where in the city u are, Hab blocks and markets built up shanty town like mos Eisley by the space port
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Bear
New Member
Posts: 10
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Post by Bear on Dec 9, 2013 12:01:57 GMT 10
has anyone read war and peace? because the story sounds like it would have a similar writing style.
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Post by Ssilmath on Dec 9, 2013 12:08:48 GMT 10
has anyone read war and peace? because the story sounds like it would have a similar writing style. I haven't read that, no. Something to take a look at. Got any tips for what made it work? Delta, I'd rather not go with Theed. Much rather keep the blocky, industrial buildup that is an Imperial city. The streets are going to be a maze, the hab blocks a dozen stories tall and twice as deep. Big open plazas where preachers can give mass as people gather around statues of the Emperor. Of course, everything has been desecrated and/or torn down. Probably shows signs of combat but is being rebuilt.
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Post by delta1138 on Dec 9, 2013 12:22:21 GMT 10
has anyone read war and peace? because the story sounds like it would have a similar writing style. I haven't read that, no. Something to take a look at. Got any tips for what made it work? Delta, I'd rather not go with Theed. Much rather keep the blocky, industrial buildup that is an Imperial city. The streets are going to be a maze, the hab blocks a dozen stories tall and twice as deep. Big open plazas where preachers can give mass as people gather around statues of the Emperor. Of course, everything has been desecrated and/or torn down. Probably shows signs of combat but is being rebuilt. True enough works for me I just was thinking Naboo cuz of the 501sthas a urban battle there. But granted it doesn't cover the sprawling urban imperial cities. Maybe have battle start by walls and Hab blocks then move into the markets and temples with the spaceport surrounded by more slums (due to the noise prob won't be where u want to live if u can have a choice)
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Post by The Mask of the Father on Dec 9, 2013 15:07:01 GMT 10
Gosh I wish we could post pictures on this cuz Id draw up a sketch on graph paper to see what you thought and we could compare spaceport ideas. Anyways I think we should start hashing out the pre-drop stuff soon if we're even covering it. Otherwise we can jump straight into the action. Whats our gameplan?
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Post by Ssilmath on Dec 9, 2013 15:23:13 GMT 10
Yeah, let's get pre drop stuff rolling too. Here's what I'm thinking.
If we're doing this in a visual format, start with a narration explaining the circumstances. If doing this in written format, have the Lord Commissar give a briefing to the assembled generals, regimental colonels and the Astartes Captains, Librarians/Chaplains and their second in commands. Then the Lord General gives a quick run down of the battle plan along with the Omega Watch and Raven Guard Captains. Make the whole thing have an air of overconfidence and expecting a short campaign.
Then observe the Omega Watch, the Raven Guard, and a squad of Guardsmen as they prepare for the drop. Lots of character interaction and introductions to be made here (the guard squad needs to be wiped out to a man, and the real Guard protagonists introduced later). Likewise, show normal day for the cultists down below, unaware of the hell about to be dropped on them.
Conversely, the action can begin right away and the exposition taken care of in short flashbacks and/or let the reader piece together what is happening as the attack unfolds.
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Post by delta1138 on Dec 9, 2013 15:37:42 GMT 10
Gosh I wish we could post pictures on this cuz Id draw up a sketch on graph paper to see what you thought and we could compare spaceport ideas. Anyways I think we should start hashing out the pre-drop stuff soon if we're even covering it. Otherwise we can jump straight into the action. Whats our gameplan? Ya a scetch would help lol We should prob cover the pre drop stuff first so we can do the whole story. How do we wanna do the writing? Also an idea for the different sections is do what the fan fic tiberium wars does, with GDI and Nod perspectives in alternating chapters, maybe do something similar? Or just have our various characters have various sections of each chapter then add them all together later on?
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