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Post by delta1138 on Dec 9, 2013 15:45:57 GMT 10
Yeah, let's get pre drop stuff rolling too. Here's what I'm thinking. If we're doing this in a visual format, start with a narration explaining the circumstances. If doing this in written format, have the Lord Commissar give a briefing to the assembled generals, regimental colonels and the Astartes Captains, Librarians/Chaplains and their second in commands. Then the Lord General gives a quick run down of the battle plan along with the Omega Watch and Raven Guard Captains. Make the whole thing have an air of overconfidence and expecting a short campaign. Then observe the Omega Watch, the Raven Guard, and a squad of Guardsmen as they prepare for the drop. Lots of character interaction and introductions to be made here (the guard squad needs to be wiped out to a man, and the real Guard protagonists introduced later). Likewise, show normal day for the cultists down below, unaware of the hell about to be dropped on them. Conversely, the action can begin right away and the exposition taken care of in short flashbacks and/or let the reader piece together what is happening as the attack unfolds. How about we start with a written format later we can adept it to visual work once we get some practice, and the introductions sounds good. To showcase the omega watch main character I was going to have a storm trooper valk get shot down and his squad diverts to rescue them but they are attacked and overrun by cultists and a csm before omega arrives, maybe have storm troopers with hotshot lasguns so they wound him then omega arrives and avenges the troopers. Just an idea
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Bear
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Post by Bear on Dec 9, 2013 19:09:47 GMT 10
has anyone read war and peace? because the story sounds like it would have a similar writing style. I haven't read that, no. Something to take a look at. Got any tips for what made it work? there was multiple view points from the same side (the russians) during the war against the french but with a positive light towards napoleon as a leader and military man. there were also sections on actual strategy during the war and different characters views on these. there was a wonderful bit where the russians charge into this river causing many drownings to show their loyalty to the emperor.
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Bear
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Post by Bear on Dec 9, 2013 19:11:23 GMT 10
also i was thinking that writers could choose their characters, write a little backround story and description for the illustrators and then use these in the main story.
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Post by Ssilmath on Dec 10, 2013 2:32:13 GMT 10
also i was thinking that writers could choose their characters, write a little backround story and description for the illustrators and then use these in the main story. Is there anything in particular that you would want in the description? Or a particular format that would be easier for you to work with?
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Post by The Mask of the Father on Dec 10, 2013 3:19:12 GMT 10
Lets do the writing format and we cam always get visual at a later date. I generally like how you set up the pre-drop ss so we should do it that way. I think we should show the all together briefing, each groups reactions afterwards, and then that leads into the multiple viewpoints. Flashbacks would be too repetive and used up at this point. Its better to use them to give insight into a characters past rather than to sum up an event
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Post by delta1138 on Dec 10, 2013 3:48:27 GMT 10
Lets do the writing format and we cam always get visual at a later date. I generally like how you set up the pre-drop ss so we should do it that way. I think we should show the all together briefing, each groups reactions afterwards, and then that leads into the multiple viewpoints. Flashbacks would be too repetive and used up at this point. Its better to use them to give insight into a characters past rather than to sum up an event Yeah a bunch of ppl having flashbacks be annoying lol And I agree the drop sounds great
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Post by The Mask of the Father on Dec 10, 2013 4:27:24 GMT 10
also i was thinking that writers could choose their characters, write a little backround story and description for the illustrators and then use these in the main story. Is there anything in particular that you would want in the description? Or a particular format that would be easier for you to work with? Luckily my characters are my RG figs so that makes them easy. But for others Id suggest naming the armor parts you want on them and expand from there. However if the armor is described well in the narrative and artist could easily work with the characters creator to hash out the right look for the character
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Post by Ssilmath on Dec 10, 2013 5:03:42 GMT 10
Alrighty, I'll work on getting some detailed descriptions done after Finals week is over. Also, we may want to consider getting people together on Skype in order to both discuss and bounce ideas in realtime as well as writing dialogue where characters interact with each other. First order of business will be hashing out the predrop stuff. My thoughts on the collaborative writing is to have a meeting, flesh out ideas and/or dialogue, and then have each person do a quick write up (For the post meeting reactions, for example) and then everybody reads them all, looks for ideas to be added, places where characters can intersect and interact, that sort of thing. If nobody minds, I'll write up the 'big picture' scenes such as the initial briefing, narration, etc. Naturally, it'll go through the same process of critique and ideas.
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Post by delta1138 on Dec 10, 2013 5:48:00 GMT 10
Alrighty, I'll work on getting some detailed descriptions done after Finals week is over. Also, we may want to consider getting people together on Skype in order to both discuss and bounce ideas in realtime as well as writing dialogue where characters interact with each other. First order of business will be hashing out the predrop stuff. My thoughts on the collaborative writing is to have a meeting, flesh out ideas and/or dialogue, and then have each person do a quick write up (For the post meeting reactions, for example) and then everybody reads them all, looks for ideas to be added, places where characters can intersect and interact, that sort of thing. If nobody minds, I'll write up the 'big picture' scenes such as the initial briefing, narration, etc. Naturally, it'll go through the same process of critique and ideas. Completely agree with your idea that will be the best way to get things going. After the drop we can start branching out and doing more separate storylines but for the intro we def need to be together on it
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Post by The Mask of the Father on Dec 10, 2013 11:12:57 GMT 10
I agree as well, however Skype isnt a valid option for me due to lacking internet and a computer at home (this is all on mobile) so could we possibly try Facebook? Make a small group and use the chat for it? Then we could post our stories and critique them in their own threads to cut down on clutter. Also the chat work well for character dialogue since we could roleplay as our characters and have them respond after certain things with their own opinions and then just copy paste the chat log. Like delta is Omega, Im RG, and ssil is the Imperial guys. It could work like so: RG captain: "with all respect we dont need omega's help for this." Omega Captain: "I do trust my brothers to handle a simple sabotage mission since it is their forte." Imperial guy: "No it must be a joint operation for maximum success." Obviously that was just an example but posting who you are talking as would work well to get dialogue.
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Post by delta1138 on Dec 10, 2013 12:04:35 GMT 10
I agree as well, however Skype isnt a valid option for me due to lacking internet and a computer at home (this is all on mobile) so could we possibly try Facebook? Make a small group and use the chat for it? Then we could post our stories and critique them in their own threads to cut down on clutter. Also the chat work well for character dialogue since we could roleplay as our characters and have them respond after certain things with their own opinions and then just copy paste the chat log. Like delta is Omega, Im RG, and ssil is the Imperial guys. It could work like so: RG captain: "with all respect we dont need omega's help for this." Omega Captain: "I do trust my brothers to handle a simple sabotage mission since it is their forte." Imperial guy: "No it must be a joint operation for maximum success." Obviously that was just an example but posting who you are talking as would work well to get dialogue. I agree with u about Internet lol mine sucks too And ya the role play def help for conversations
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Post by The Mask of the Father on Dec 10, 2013 12:18:15 GMT 10
Well that pretty much limits our options for better contact ways haha. Also glad you agree with the role-playing idea.
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Post by delta1138 on Dec 10, 2013 12:58:31 GMT 10
Well that pretty much limits our options for better contact ways haha. Also glad you agree with the role-playing idea. Ya pretty much lol and ya it seems cool plus it makes it easier to figure out the dialogue
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Post by The Mask of the Father on Dec 10, 2013 15:11:32 GMT 10
Yeah dialogue is usually the worst part so if we kill that with easiness then the in between stuff will be so much easier to hash out
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Post by delta1138 on Dec 12, 2013 14:48:58 GMT 10
Yeah dialogue is usually the worst part so if we kill that with easiness then the in between stuff will be so much easier to hash out [br Intros r always the hard part rest gets much easier to do
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