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Post by Ssilmath on Nov 27, 2013 13:30:51 GMT 10
Well then. Let's get some other feedback and ideas, and then start pressing forward with ideas/events/timelines. Start small I think.
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Post by The Mask of the Father on Nov 27, 2013 17:19:30 GMT 10
Okay so I guess stuff happened. See what I was thinking with the 'nids and chaos was a "temporary" ceasefire. Like if anyone has read Halo: The Flood the humans ane covies stop fighting just long enough to kill the flood in the area and then go back to killing each other. As long as its not an ultra crazy warband and chapter it could work. Personally I think the Ultramarines are really overrated. I mean they did get their asses kicked by the 'nids but then all non-Blood Ravens do. I personally use the Raven Guard in my stories so Im biased on that. Perhaps we could homebrew our own? I believe /tg/ has a system for that. Otherwise a small crusade force might work. Perhaps a small part of a chapter was sent to reinforce some other small chapter forces in the area to purge the heretics?
Also perhaps we should figure out our group structure for this? Like determine who is writing what and then those groups can somehow deliberate and then we all regroup with event ideas and such.
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Post by delta1138 on Nov 27, 2013 18:37:46 GMT 10
Idk Ultramarines have lots of successor Chapters so that's the main reason I'd like to start with them. However 10000 years is a long time so they can be different then the original Ultramarines: 1; they are fleet based so draw recruits from multiple worlds and 2: while they respect codex Astartes they are dont follow it as closely as others 3: make them more focused on anti Xenos missions so they aren't as good with chaos battle but do well against 'nids. Also we can have additional Guard and Space Marine chapters show up as the story progresses. Not sure who the Chaos Marines should be tho any ideas?
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Post by delta1138 on Nov 27, 2013 18:40:05 GMT 10
And ya we def need to divide up the workloads I wouldn't mind doing the Ultramarines successor chapter stuff and some of the guard parts. But first we should figure out what characters and units we want to use I guess lol
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Post by Ssilmath on Nov 28, 2013 2:43:17 GMT 10
I'll handle the Chaos Marines. Probably an Undivided warband with ties to the Black Legion, and probably lots of cannon fodder mortals with a few high quality mercenaries who can give Stormtroopers a run for their money.
Also, how strong are Marines going to be? We need a baseline, because they've been depicted as just enhanced humans, and gods of war. Personally, I prefer the gods of war approach, with one Astartes being a match for a squad of mortals in close quarters fighting. However, tanks and range can do a lot to negate that advantage. So mostly, Astartes are a concentration of force, applied to a very specific task.
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Post by delta1138 on Nov 28, 2013 3:07:39 GMT 10
Lets go with the gods of war approach, space marines r supposed to be worth 100 times as many Guardsmen And ya the bulk of the armies will be Guardsmen and the like with the Astartes carting out surgical strikes against key targets
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Post by ryomas2580 on Nov 28, 2013 3:55:32 GMT 10
Hey guys, I'm really digging whats going on so far. That said I'd like to start organizing these different ideas into creative teams to narrow things down a bit. That said I'd like to appoint a team lead to start moving things forward. Any volunteers?
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Post by Ssilmath on Nov 28, 2013 3:57:21 GMT 10
Yup, I'll volunteer to act as team lead for this.
That said, let's get a planet name and start throwing out ideas for events, characters, archetypes and themes people want to see/write about.
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Post by The Mask of the Father on Nov 28, 2013 4:06:09 GMT 10
Might I suggest having a single Raven Guard ship in the area for some reason? Perhaps the world was close to where they were? I have a really good idea for a squad of them for this and would love to write about them. Also, we need the Inquisition and Grey Knights here. No chaos invasion is complete without them, unless we're planing on having the lotalists get totally stomped before anyone shows up, which it doesnt seem like.
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Post by ryomas2580 on Nov 28, 2013 4:08:35 GMT 10
Excellent! glad to have you on it, I'd suggest appointing one or two other head writers and then roundtable it for discussion.
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Post by Ssilmath on Nov 28, 2013 4:13:39 GMT 10
Raven Guard works just fine. Here's how I envision things (Obviously subject to change).
As part of a crusade in the Eastern fringe, Imperial forces attack a Chaos held world. Initially it is only Imperial Guard and a single company of Astartes assigned to this planet, as it is not believed to be strongly held. However, they run into heavy resistance due to a much larger occupation force. Scouts report that the Chaos forces are actively searching for something, and so the Lord General alerts the greater Crusade. Reinforcements are dispatched, consisting of more Guard Regiments, a convent of Sisters, a small force of Grey Knights and half a dozen Inquisitors (Likely coming along because they want to, not on orders). Meanwhile, the initial force finds themselves cut off from their landing zone, and are on the run seeking out a new place for the reinforcements to arrive while raiding supplies and fearing themselves tainted for using them. Once the reinforcements arrive, the Chaos forces call in their own reinforcements (Likely calling in favors, or promising favors in payment) and an all out war erupts.
One of the inquisitors investigates a cult that doesn't have the markings of Chaos, and learns that they are Genestealer hybrids. Meanwhile, psykers start going nuts and the Warpgates Chaos is using become unstable. The Nids arrive in full force, and everything descends into madness and carnage.
I have no ideas past there, nor who wins. Obviously, lots more needs planned out, but that's the framework I was envisioning.
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Post by The Mask of the Father on Nov 28, 2013 4:21:57 GMT 10
I really like it. The only part Im iffy on is the number of Grey Knights. If its a full fledged invansion complete with daemons theyd send more than a small squad.
Also the 'nids will probably win. The only documented time when they didnt take a planet was in DoW 2 (at least thats what Im lead to believe by the few stories Ive read). Whether or not both sides fight to the last is the most likely the actual area of concern.
Also if youre looking for a sub-commander writer I volunteer cuz it seems we keep bouncing ideas back and forth
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Post by Ssilmath on Nov 28, 2013 4:37:53 GMT 10
Also if youre looking for a sub-commander writer I volunteer cuz it seems we keep bouncing ideas back and forth Works for me, though I figure we should give it a couple days before finalizing anything. That would be a good plan in general too, to give everybody involved a chance to chip in and make their views known. As for defeating the Nids, it has happened before. Ichar IV and Istvaan are both examples, as is the Battle for Maccragge. The key is that ground forces engage and tie up the biomass collectors (Main forces) and deny them food while the Navy and Astartes engage the Hive ships. The goal is to starve the Nids and force them to use all of their biomass up. So Nids don't have to win. I'd also want to keep the number Grey Knights involved small, to give a feeling of there not being enough of them to go around and let the Knights express their frustration and desperation. Definitely need them to be even more powerful than a normal Astartes. The idea is that the Imperials are the ones on the offensive, and don't yet know there's a full fledged warpspace invasion. The reinforcements would send what they could spare, but 2 Strike Squads and a Terminator squad would probably be seen as enough for what was considered a mid sized fight without a whole lot of outright daemonic presence.
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Post by delta1138 on Nov 28, 2013 4:50:59 GMT 10
That can work how about the initial imperial force has the Ultramarines successor (call them Omega for now till we find a better name) with some Grey knights and Guard an Inqusitars going in. After landfall they win a few battles and meet up with a scout force of Raven guard. They take most of the planet with the Chaos Marines making last stand in the capital Hive where they eventually open a warp gate to get reinforcements who start to push imperials back. During the battle an Inqusitar finds out the cultists are hybrids. Imperial reinforcements arrive and deploy to destroy the heretics but the 'nid splinter fleet arrives and it turns into a blood bath lol
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Post by delta1138 on Nov 28, 2013 4:53:28 GMT 10
The grey knights can be in command of the battle and be the spearhead of the Astartes say a squad in charge of a few regiments of Guard and some other Astartes squads
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